This is what you should do on Standing Dudley at full screen. (performed by acslayer)
- After 123 activate...
- Use c.mk, walk up, kara fierce, walk up, regular fierce to set up "the loop"
- "The Loop" kara fierce, walk up, kara fierce walk up, repeat
- ZERO lunge punches to minimize damage scaling
- Ender: HP Shoulder, MP Shoulder x2, walk up , c.mp , lk dragon kicks
This ender prevents potentially losing knockdown advantage from the "typical dudley ender" which is mp lunge, lp shoulder, dakai, daipan, which inherently crosses under, switches sides and results in a reset at the end. But the down side in doing the typical dudley ender is you lose the option to potentially cross up with a dive kick following the ender because the opponent isn't knocked down.
This ender gives you more options and does the same damage.
For crouching, the setup is the same for the entire cast.
123 activate, regular fierce, walk up , begin hp loop repeat!
![](https://s2.save4k.ru/pic/XXKIYDUy5Bk/maxresdefault.jpg)