I was testing this chamber, and found that wallstrafing gets the job done! (although, it is fairly tricky) I'm not sure if anyone else knows about this or uses it, but I figured I'd share :)
watch Znernicus's speedrunning tutorial for chapter 3!
[ Ссылка ]
(the tutorial for Bridge the Gap starts at about 33 mins in)
Basically, you need to get to the door as fast as possible to skip it... usually, its bunnyhopping to the doorway. The "consistent" strat atm, is waiting for the panels to move out of the way first... however, excellent bhops are still needed... but perhaps not anymore! :D
Here are my steps:
1. get to the hallway, and go in the corner
2. wait for the panels to move... about 5 seconds
3. start a regular wallstrafe (W,D and pointing into wall)... untill you are past the 1st set of debris on the ground.
4. start a speed wallstrafe... and take 2 hops (only hold D, and point out while hopping, from the regular wallstrafe)
5. do one bhop off of the 2nd hop in the speed wallstrafe (just pull left off the wall) and aim for the middle/right of the doorway.
It works pretty consistently for me...hopefully this helps you get it more consistent, especially if you have trouble getting the bunnyhop method consistent, like I do :)
If you need to learn wallstrafing, I suggest Invictus's tutorial: [ Ссылка ]
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