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News recently dropped that Bend Studio would not be working on the next Days Gone and fans of the series are not happy.
Basically, a new Bloomberg report whipped the form warriors and fanboys into a frenzy when it revealed a number of details about Sony’s approach to greenlighting only the biggest and least risky AAA games.
New details were revealed about an original Last of Us Remake currently in production, secret studios, an exodus of veteran devs, and even the shuttering and reshuffling of Sony’s smaller Japanese developers.
However, what seems to be upsetting fans the most is the revelation that Sony turned down a pitch for Days Gone 2 due to the mixed critical reception of the first Days Gone.
To fan the flames a little more an Ex-Sony Bend developer and Days Gone game director Jeff Ross appeared on David Jaffe’s YouTube channel to discuss some of the details around the Bloomberg article.
While Days Gone 2 seemed like a pretty sure-fire bet to fans AAA cost millions of dollars and so there are arguably some legitimate fiscal reasons why Sony wouldn’t want to risk swinging and “missing” a second time.
However, the first Days Gone is a bit of a fan favorite, and if it doesn’t make the cut then what else is Sony willing to leave behind in the new console generation.
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SOURCES
[Bloomberg] - Sony’s Obsession With Blockbusters Is Stirring Unrest Within PlayStation Empire [ Ссылка ]
[VGC] - Director confirms Days Gone 2 was pitched, but won’t verify Sony rejection report
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[VentureBeat] - NPD Sales For 2019
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[Twitter] - Jeff Ross says chill
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[Twitter] - Jaffe to interview Days Gone Writer John Garvin
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