In this course from the Epic Online Learning team, explore the animation systems in Unreal Engine. [ Ссылка ]
After taking this course you will be able to:
-Import, retarget, and trim animations for use in the State Machine.
-Use Blendspaces to blend animations and Blendspace Analysis to fix issues like foot sliding.
-Use sockets to attach items to a Control Rig.
-Use Animation Montage Slots to override animation.
-Edit existing animations with Control Rig and Sequencer and bake out without having to leave Unreal Engine.
![](https://i.ytimg.com/vi/Xp6I3ViqCwE/maxresdefault.jpg)