Cobra-CommanD (c) 1988 Data East.
A horizontally scrolling helicopter battle game.
- TECHNICAL -
Main CPU : M6809 (@ 2 Mhz)
Sound CPU : M6502 (@ 1.5 Mhz)
Sound Chips : YM2203 (@ 1.5 Mhz), YM3812 (@ 3 Mhz)
Screen orientation : Horizontal
Video resolution : 256 x 240 pixels
Screen refresh : 58.00 Hz
Palette colors : 256
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Released in September 1988.
Based on the original 1984 animated laserdisc game of the same name.
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (G.S.M. Data East 1 - D25B1002) on 21/06/1989.
- UPDATES -
The Japanese version is the only one that has inner levels (which are really hard to play).
- STAFF -
Produce & program : K. Sasamoto
Graphic & design : A. Ontani
Graphic : M. Narita, T. Konishi
Graphic advice : S. Furukawa
Hardware : T. Takayama
Sound : A. Hare
Original plan : T. Seki
Management : T. Kato
- PORTS -
* Computers :
Nintendo Famicom (1988)
- SOURCES -
Game's rom.
Machine's picture.
MAMEInfo:
ROM REGION:
eh-11.rom 00008000 cpu1 00008000
eh-12.rom 00010000 cpu1 00010000
el13.bin 00010000 cpu1 00020000
eh-10.rom 00008000 cpu2 00008000
el14.bin 00008000 gfx1 00000000
eh-00.rom 00010000 gfx2 00000000
eh-01.rom 00010000 gfx2 00020000
eh-02.rom 00010000 gfx2 00040000
eh-03.rom 00010000 gfx2 00060000
el05.bin 00010000 gfx3 00000000
el06.bin 00010000 gfx3 00020000
el04.bin 00010000 gfx3 00040000
el07.bin 00010000 gfx3 00060000
el08.bin 00010000 gfx4 00000000
el09.bin 00010000 gfx4 00020000
ORIGINAL:
Cobra-Command (World revision 5)
CLONES:
Cobra-Command (Japan)
![](https://i.ytimg.com/vi/XrD9jNSiAQo/maxresdefault.jpg)