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So I tried to play Cultist again, this time hybrid with soldier, I get 6-1 record, not bad..
The Idea:
1. Round 1, setup preparation to infuse our unit into cultist as many as possible using Deacon x2 and teleport on one of them. Then we got so much Cultist for carry over later. If opponent keep playing and the point difference is huge, I recommend to pass at 7, but if the point diff is not so far, play scenario and at least trigger chapter one. Hopefully we win the round this way.
2. Round 2, If we got all cultists in hand and Operator, I think go all out/bleed is good, other way just dry pass.
3. Setup Operator into Initiate, then just spamming play Cultist, Ramon can be use to create another Illusionist or Light Cavalry, depend what happen on board. so many points!
0:00 Intro
0:03 Deck List
0:07 vs NR Royal Inspiration
9:40 vs NG Tactical Decision (Mill)
18:47 vs NG Double Cross (Master of puppet broken)
33:30 vs SY Lined Pockets
42:40 vs NG Imprisonment
54:08 vs NG Enslave 5
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