In this Houdini tutorial we'll be taking a look at a few different ways we can time offset animations. We'll look at using only Houdini, no external plugins. Then we'll move on to using MOPs to simplify our lives and get a really nice setup going with NO VEX needed.
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▬ In this video ▬▬▬▬▬
00:00 Intro
00:16 Overview of tutorial
00:32 Overview of scene
01:17 File SOP settings
02:00 Copy to points
02:23 Creating a falloff
03:42 Create age attribute
06:24 Set primintrinsic
07:49 Redshift rendering problems
09:12 Setting up Redshift proxies
13:03 Using MOPs falloff
14:38 Adding MOPs trigger falloff
15:56 Alternative setup of RS proxies
16:46 Adding MOPs set sequence time
17:58 RS packed proxy
20:11 Setting up variants
22:21 Final thoughts
![](https://s2.save4k.ru/pic/Y6jGjjC5YxA/maxresdefault.jpg)