Abir Dutta, known as Xeofrios in the 3D art community, recently showcased a procedural non-photorealistic skin shader developed entirely within Blender.
The shader allows artists to give their 3D character models a painterly-style appearance using Blender's Shader Nodes.
[ Ссылка ]
![](https://i.ytimg.com/vi/YHW-CuNPPK0/maxresdefault.jpg)