#devlog #voxel #voxelgame
I added voxel world generation to my voxel engine. This is a start for my voxel game to have voxel noise generation and a voxel procedural world gameplay. I also added multithreading to make my voxel sandbox game smooth with some voxel engine optimizations.
Voxel Devlog: [ Ссылка ]
Improving on the voxel game with multiplayer support and chunk response with the voxel server.
I hope everyone enjoys this video and keep a lookout for more voxel content coming soon.
My social Links:
[ Ссылка ]
Resources Used:
OpenSimplex Noise: [ Ссылка ]
Voxel Terrain Gen: [ Ссылка ]
OpenSimplex Noise Library: [ Ссылка ]
Also be such to check out CA18 Album on if you want to listen to his music, great job.
Music (in order):
C418 - Post Success Depression: [ Ссылка ]
Introduction 0:00
Perlin Noise 0:10
Simplex Noise 1:09
Infinite Height 1:40
Chunk Management 2:00
Outro 3:00
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