This is my interpretation of the melee Detonating Arrow Marksman build. Currently at 4300c not hitting any walls, just dont have enough time to push faster. Solo CoF player, pretty good gears but still missing a few ideal pieces. Currently searching for more stuns on the weapon, increase area on gloves and amulet, and increase stun duration idols. Also, some higher DPS boss gears. As we push higher and higher corruptions, we tend to get one shot more often, so stun becomes better defense than the usual damage mitigation. For survivability, I'm using the soul gambler amulet to generate ward, and the increased area for area skill helps me hitting more mobs at the same time thus more hit = more ward. Build link below:
lastepochtools.com/planner/B7EmzZPA
Enjoy :)
![](https://s2.save4k.ru/pic/YOq7IHV9AMg/maxresdefault.jpg)