With Guild Wars 2's steam release on the horizon, it's time to talk about a potentially pretty big issue with the game - the new player experience. What is it that causes Guild Wars 2 to have a pretty steep learning curve for some, and what could be done ingame to help flatten it out? Bloom, Sneb, Emi and I debate!
Emi: [ Ссылка ] [ Ссылка ]
Bloom: [ Ссылка ] [ Ссылка ]
Sneb: [ Ссылка ] [ Ссылка ]
00:00:00 - Intro
00:03:05 - Earlygame vs Endgame
00:23:50 - Learning in the Open World
00:50:29 - Stats and Gearing
01:16:18 - Informing Players Ingame
01:39:53 - Content Type Guidance
02:00:30 - Commanders and Groups
02:44:53 - Keeping Likeminded Players Together
02:57:00 - Outro
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