Blitzkrieg gameplay is a real-time tactics video game based on the events of World War II and is the first title in the Blitzkrieg series. The game allows players to assume the role of commanding officer during the battles of World War II that occurred in Europe and North Africa. Each country has its respective historically correct military units. Similar to the Sudden Strike games Blitzkrieg focuses on battles rather than real-time strategy aspects like base building.
The Battle of Kasserine Pass was a series of battles of the Tunisia Campaign of World War II that took place in February 1943 at Kasserine Pass, a 2-mile-wide (3.2 km) gap in the Grand Dorsal chain of the Atlas Mountains in west central Tunisia. The battle was the first major engagement between U.S. and Axis forces in Africa. Inexperienced and poorly led American troops suffered many casualties and were quickly pushed back over 50 miles (80 km) from their positions west of Faïd Pass. This result confirmed a prediction of Winston Churchill, who had strongly advocated that the invasion of France as laid out in the proposed 1942 plan Operation Roundup be delayed until the Allies could support such an ambitious undertaking, which would give the U.S. troops time to get up to speed with the realities of war against the experienced and well-equipped Germans. After the early defeat, elements of the U.S. II Corps, with British reinforcements, rallied and held the exits through mountain passes in western Tunisia, defeating the Axis offensive. As a result of the battle, the U.S. Army instituted sweeping changes of unit organization and replaced commanders[7] and some types of equipment.
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