🔴Early Binding (Static Binding) (Compile Time Binding)
Binding means mapping of one thing to another.
The link between a function call and function definition.
Whenever we call a function, the program control binds the
memory address where the function is defined.
Function call and function definition are linked at compile time.
All the information needed to call the function is available during compile time.
Everything needed is available during compile time therefore, this is generally faster than runtime binding.
No Polymorphic behavior
Examples: function overloading and operator overloading
Function overloading video
🔴Late Binding (Dynamic Binding) (Runtime Binding)
The function call and function definition aren’t linked until runtime.
Information can’t be determined until runtime.
Slower than early binding.
Adopts Polymorphism
Examples: Dynamic Binding can be achieved through virtual functions.
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