I talk a little about the way I implemented tile based collision in the engine for an upcoming game.
Support me on Patreon: [ Ссылка ]
Check out my game MazeQuest 2 on steam: [ Ссылка ]
![](https://i.ytimg.com/vi/ZDhPRKWYNKI/maxresdefault.jpg)
I talk a little about the way I implemented tile based collision in the engine for an upcoming game.
Support me on Patreon: [ Ссылка ]
Check out my game MazeQuest 2 on steam: [ Ссылка ]