In this second installment of PowerMesh roto, we will cover how to deal with some more challenging issues than a simple body shape. We will cover complex shapes like this bird's feet. And we will talk about what happens when the footage won't track with PowerMesh. This includes dealing with rather extreme blur. Spoiler alert, it's manual animation, but we show you how to create manual changes successfully using the PowerMesh. And then we will be ""hiding our mistakes,"" I mean ""adding realism,"" with Motion Blur.
Chapter List
00:00 Start
00:20 What happens when the footage won't track with PowerMesh?
01:56 Dealing with extreme blur
04:11 Adding realism with Motion Blur
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