#mercenaries #destroyallhumans #battlefront2 #pandemicstudios
Founded in 1998 by former Activision developers, Pandemic Studios started their run creating great Star Wars games such as Clone Wars, Battlefront 1 and Battlefront 2. They moved on to GTA-style open worlds such as Destroy All Humans, Mercenaries Playground of Destruction and The Saboteur. After being acquired by Electronic Arts alongside Bioware, they would develop Lord of the Rings Conquest and Mercenaries 2: World in Flames before being closed by EA.
0:00 Introduction
1:31 Dark Reign 2 and Battlezone II
2:50 Army Men RTS
4:13 Clone Wars
5:58 Full Spectrum Warrior
7:57 Star Wars: Battlefront
11:21 Mercenaries: Playground of Destruction
14:49 Destroy All Humans
16:59 Battlefront II
19:30 VGHoldings, Bioware and Electronic Arts
21:49 Mercenaries 2: World in Flames
26:00 Lord of the Rings Conquest
28:24 The End of Pandemic
31:03 The Saboteur
33:26 Legacy
Sources:
Pandemic Name Origin
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IGN’s History of Pandemic
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Battlezone Programmer Interview
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Army Men RTS Preview
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The Making of Full Spectrum Warrior
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Gaming’s Role in the Military Entertainment Complex
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Battlefront 1 Documents
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Battlefront Dev Diary 1
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Mercs 1 Interview
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Rogue Leaders
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The Origin of Destroy All Humans
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Bioware and Pandemic Combine
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Bioware joins with pandemic in late 2005
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Bioware Merger Timeline
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VG Holdings, Riccitello Departs
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EA Buys VGHoldings, Bioware and Pandemic
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Mercs 2 Creative Director Interview
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Mercs 2 and the Move to EA
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Mercs 2 is an 80s Action Movie
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Mercenaries 2 Eurogamer
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Conquest BTS
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Lord of the Rings Conquest Interview
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Rumor - Brisbane Office Closed
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Pandemic Closed
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Mercs Inc
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Former Employee Speaks on Pandemic Closure, Saboteur “sent out to die”
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Get in touch here:
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