Hi there! I made this scene during a little jam in a few days for Unreal Challenge. Also I tested the potential of UE5 for cinematic scenes with Lumen system. It was a little messy and not without *engine crash* episodes, but it was a fun little project. It's so enjoyably and refreshing to work with long focus lens after gamedev routine. And it also feels like cheating when there’s no need to create content behind the frame.
Have fun!
Credits to sourced content:
* Quixel megascan assets
* Persian helmet - Virtual Museums of Małopolska - CC0 Public Domain
* Skull model by CINEG - CC0 Public Domain
* Gothic Knight [TalkingDrums]
* Cinemotion 2 Real Handheld Camera Motion Kit
* European Black Alder [Quixel Megascans]
* Temperate Vegetation: Spruce Forest [Project Nature]
* Music - Debussy Etudes, L. 136, Étude XI - 'Pour les arpèges composés' (composite arpeggios) - CC0 Public Domain
Music - Debussy Etudes, L. 136, Étude XI - 'Pour les arpèges composés' (composite arpeggios) - CC0 Public Domain
[ Ссылка ]
![](https://s2.save4k.ru/pic/_GumSHD-Ggs/maxresdefault.jpg)