Take a deep dive as Simon Habib, the Lead Technical Animator at Eidos-Montréal, talks about the tools, techniques, and secrets Eidos used for creating hours and hours of high-quality facial animation for Marvel's Guardians of the Galaxy video game.
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CHAPTERS
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0:00:00 Introduction
0:01:10 Cinematic Sample
0:01:55 Table of Content
0:03:10 Our Vision
0:06:05 Photogrammetry Scans
0:08:45 Performance Capture
0:19:40 Batch Processing
0:24:45 Cinematic Polish
0:30:30 Takeaways
0:32:10 Gold Sample
0:33:10 Q&A
1:25:50 Wrapping up
![](https://s2.save4k.ru/pic/_jZe3KgO61Q/maxresdefault.jpg)