Gameplay showcasing Chapter 5 getaways (player is getaway)
Cars and their respective timestamps:
0:00 - Dykemann Hauler SF
2:50 - Range Rover Sport
4:13 - El Camino 350
8:26 - Dodge Challenger SRT8
10:12 - Jaguar XKR
The aim of these videos is to provide some sense of understanding as to how the felony system translates across using a variety of different vehicles. With some you'll be able to evade cops way faster, others leave you at their mercy, whilst some can take on a beating and still keep going after.
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Felony Rework is an attempt at making chases & getaways in Driver: San Francisco to be more fair, fun and engaging, whether it's increasing the amount of cops that can spawn, how far they come from and how fast — getting rid of rubberbanding for AI chasers or just adding new or unused vehicles to the fleet(s), there's a lot of tweaks to go around.
![](https://s2.save4k.ru/pic/a9eHIRh9kSA/maxresdefault.jpg)