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Hello and welcome to a quick tutorial in which I explain the steps that need to be followed to make modeling and texturing in a blender fast and efficient. In this tutorial, we model a small shop mostly from a picture I took with my cell phone on the street.
Timecodes
0:00 - Intro
0:28 - U - Project from view
0:44 - Fixing UV
0:57 - Modeling with loop-cuts and extrude
1:24 - Creating materials
2:14 - Glass material
2:25 - Interior of store
2:47 - Wireframe modifier
3:00 - Adding details
3:44 - Neon sign
4:00 - Floor
4:14 - Lighting
4:27 - Decoration
Small_shop_texture - [ Ссылка ]
Unsplash inside photo - [ Ссылка ]
HDRI used in the scene - [ Ссылка ]
Final renders - [ Ссылка ]
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