We have new Warcry - Warcry Catacombs! The next season of Warhammer Wunderworlds Direcham, a new box set for Age of Sigmar, and a new book for the Mortal Realms.
The Bloodwind Spoil is a brutal and bloody place where war rages almost non-stop. Now, it’s time to delve beneath those ravaged lands and take your narrative warband battles to a new level that will explore the fascinating setting of the Eightpoints in a whole new way…
Warcry Catacombs is an amazing new boxed set that allows you to battle in underground dungeons beneath Archaon’s mighty Varanspire lair – complete with lava! It’s packed with amazing scenery that lets you recreate the perilous environments below the Eightpoints. With doorways, bridges, shattered pillars, and more, it’s like a mix of Warhammer Quest and Chaos fortresses – in other words, terrifying and glorious!
Fighting over the terrain in the box are a pair of warbands you might just recognise from previous previews – the stealthy aelves of the Khainite Shadowstalkers…
This is a great way to start playing Warcry and includes the Core Book as well as a brand-new set of rules for fighting dungeon battles. Alongside these are a host of campaigns for your warbands to embark on, with suitably epic rewards. Of course, all of your existing warbands can take to the Catacombs for a fresh challenge too – and the two new warbands can be used in your games of Warhammer Age of Sigmar.
The terrain mixes a classic fantasy dungeon aesthetic with the distinctive look of the Mortal Realms, with doors to hide behind, bridges to traverse, and much more. If you’re a coward who’s scared of lava, you can also flip the board and use some of the other terrain for a more traditional Eightpoints-style Warcry game.
The global Warhammer Underworlds community has grown and thrived over the last few years. The ultimate competitive miniatures game goes from strength to strength, and soon you’ll be able to explore loads of new factions and cards. We knew a new season was coming – a bit later than expected thanks to the global situation – and now it can finally be named!
The Direchasm boxed set contains everything you need to play, including two brand-new warbands that represent the darkness and light of the Mortal Realms. The Slaaneshi Hedonites of the Dread Pageant entered the living mountain in search of Slaanesh and now revel in the sensation of endless slaughter, death, and rebirth. Ranged against them are Myari’s Purifiers, a band of Lumineth Realm-lords pledged to calm the mountain’s growing wrath.
When a one-on-one clash just won’t do, the Arena Mortis awaits. Grab a single fighter and face off against between 2 and 5 other players in a fast-paced and brutal hunt for glory.Expanding on rules first presented in White Dwarf, Arena Mortis contains everything you need to use your existing fighters in thrilling multiplayer clashes. You’ll build power decks and battle to the death with a single fighter – and beyond, as the only way to gain glory is through kills, and no warrior stays dead for long…
The double-sided board is perfect for Arena Mortis battles and can be used in any Warhammer Underworlds game. Likewise, the 40 new universal power cards – 20 gambits and 20 upgrades – will shake up your decks in every play format.
Since the Age of Myth, the aelves have, on the whole, taken little interest in the great events ravaging the Mortal Realms. These inscrutable beings have focused on their own agendas… like the imprisonment of a certain Chaos god. But now, war comes to them, and the rivalry between their ancient race and the followers of Slaanesh is kicking it up a notch.
In Shadow and Pain, the Hedonites have invaded the Realm of Shadow in search of their dark master, and they bring, well, pain – you probably got that from the title.
The invading forces are commanded by a Lord of Pain. This champion of Slaanesh has sampled every vice and excess the Mortal Realms have to offer and mastered the arts of agony. On the tabletop, this translates to him channelling the pain he receives in combat, sharing it with those who inflicted it, then striking them down with his wicked soulpiercer mace.
Leading the Daughters of Khaine is a Melusai Ironscale. Crafted from the most vengeful souls among all the aelves, this elite war leader is resistant to hostile magics and can channel Morathi’s might to turn foes into immobile – but fully conscious – crystal statues. In your games, that means enemies need to beware mortal wounds.
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