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Outside is a game with optional VR support about kayaking and exploring the majesty of the great outdoors. Players visit a procedurally assembled natural environment of beautiful forests and rivers with branching paths that provide a multitude of different experiences.
Play sessions are short, with high replayability coming from randomized climate, day/night, and wildlife systems as well as major scripted narrative moments between you and your kayaking partner tied to the choices made along the path.
It's a mostly quiet and relaxing game that takes pleasure in simple natural moments like a heron fishing at sunset, but also allows for dramatic events like an argument over flipping your kayak or making a wrong turn to a more dangerous section of the river full of rapids and waterfalls.
by Greg Rice
Amnesia Fortnight is a two-week internal game jam in which the Double Fine development teams drop what they're doing and work on prototypes for new games. It was originally designed as a break away from traditionally long development cycles to make something different for a while, but in later years provided prototypes for games such as Costume Quest, Iron Brigade, Hack n’ Slash and Stacking.
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