The Soulcaster engine has been updated to support some new graphical and scripting features. Check them out in action with an exclusive behind-the-scenes look at the new level editor.
The resolution makes the text kind of illegible, but it should give the right idea. If I had more time I would do some detail zooms, but for now that time needs to be spent making levels for Soulcaster 2.
I don't know whether this video will be interesting to anyone besides other indie game developers. The main purpose was to force me to finish the editor and new engine features by today so I can meet the next milestones for the upcoming sequel.
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(Background music is taken from various classic games. See annotations.)
![](https://s2.save4k.ru/pic/b1UT2u0yi90/mqdefault.jpg)