If you are looking to render multi-layered SFX that have dynamic group fx, then this is the video tutorial for you.
In this video, I show you the process you can take to export individual layers from a sound effect with the group bus FX applied.
Sound Designer's Starter Pack (free): [ Ссылка ]
Tools used in this video (May Contain Affiliate Links):
Reaper Stem Manager: [ Ссылка ]
00:00 - Intro
00:31 - The Problem with Rendering Dynamic Processing
03:06 - How To Export SFX With Group Dynamic Processing Applied
05:28 - Use Stem Manager To Speed Up This Workflow
Thanks for watching!
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About David Dumais Audio
David Dumais Audio is committed to creating professional, creative, and expressive sound design and music for video games. David wants to share what he has learned over the years; everything from creating energetic music to crafting ambient sounds, gun sounds, foley, recording sounds, UI sounds, game sounds and so much more.
The David Dumais Audio YouTube Channel contains some of David’s best advice, strategies, concepts, and philosophies which he has effectively used to help hundreds of game developers realize their goals. This channel is designed to help the beginner as well as the professional continually improve their skills and challenge their creative process.
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