Chrono Trigger [Part 4] - The Trial, Dragon Tank, and Goodnight "Sleep"
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Check description for links.
Next Part: [Link to be added soon...]
Playlist: [ Ссылка ]
Fun Chrono Trigger Comics (rec. after viewing video):
1. [ Ссылка ]
2. [ Ссылка ]
3. [ Ссылка ]
4. [ Ссылка ]
5. [ Ссылка ]
"Goodnight Sleep" - So we get back to the Millenial Fair in 1000 A.D. which is a very short chapter called: "We're Back." Lucca tells Crono to escort her home but she didn't specify to which home she meant. Lucca takes off saying she has to do some things and whatnot. So Crono takes Marle home... (click link number 2 under the Fun Chrono Comics section now) ...to his house and upstairs to his room where they "grind levels" shall we say by taking a little snooze in the same bed hehehe. Seriously... I can't play this part of the game any other way.
"The Trial" - Yup, the Chancellor places us under arrest the moment we waltz into the Guardia Castle together (click link 4 in Fun Chrono comics). Crono is immeditely put on trial and questioned as to his character, possible motive, and finding out the facts. There are witnesses to everything you do so if you want to be found 'not guilty' you shouldn't do the things I did except for returning the kitty cat to the little girl.
1. When bumping into Marle talk to her FIRST, then retrieve and give her the pendant back.
2. Do not do the following: Don't eat the old man's food. Don't try to sell Marle's Pendant to Melchior. Don't move when she is picking out candy.
3. When questions during the trial, answer truthfully like the judge says. Say that you started it because the game requires you to be moving when bumping into Marle, so you did start it. Answer the other questions appropriately and you'll be innocent, this also scores you some Ethers, which are pretty useful in battle or otherwise sell for a good price.
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Chrono Trigger (Japanese: クロノ・トリガー Hepburn: Kurono Torigā?) is a role-playing video game developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System in 1995. Chrono Trigger's development team included three designers that Square dubbed the "Dream Team": Hironobu Sakaguchi, the creator of Square's Final Fantasy series; Yuji Horii, a freelance designer and creator of Enix's popular Dragon Quest series; and Akira Toriyama, a freelance manga artist famed for his work with Dragon Quest and Dragon Ball. Kazuhiko Aoki produced the game, Masato Kato wrote most of the plot, while composer Yasunori Mitsuda scored most of the game before falling ill and deferring remaining tracks to Final Fantasy composer Nobuo Uematsu. The game's story follows a group of adventurers who travel through time to prevent a global catastrophe.
Square re-released a ported version by Tose in Japan for Sony's PlayStation in 1999, later repackaged with a Final Fantasy IV port as Final Fantasy Chronicles in 2001 for the North American market. A slightly enhanced Chrono Trigger was released for the Nintendo DS on November 25, 2008, in North America and Japan, and went on sale in Australia on February 3, 2009 and in Europe on February 6, 2009. The game was never released in PAL territories before the Nintendo DS version.
Chrono Trigger was a critical and commercial success upon release and is considered today to be one of the greatest video games of all time. Nintendo Power magazine described aspects of Chrono Trigger as revolutionary, including its multiple endings, plot-related sidequests focusing on character development, unique battle system, and detailed graphics. Chrono Trigger was the third best-selling game of 1995, and the game's SNES and PlayStation iterations have shipped 2.65 million copies as of March 2003. The version for the Nintendo DS sold 790,000 copies as of March 2009. Chrono Trigger was also ported to mobile phones, Virtual Console, the PlayStation Network (only in the U.S.), iOS devices, and Android devices
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