In this new series I first take a look at the new worldgen blocks, that being a variety of rocks specific to certain biomes - these include Pumice, Migmatite and Shale. I look at the Crystal Brewery, which take the shards which drop from cave crystals and combine them with an awkward potion to provide the effect of that crystal. I also look at the Guardian Stone as well as a lot of the recipes and effects from different coloured cave crystals as well as considering more generally the unique tiered status effect system including lamps, pendants, potion crystals and enhanced pendants.
![](https://s2.save4k.ru/pic/bN0oJZfbjpc/maxresdefault.jpg)