Evolution Of The Molten Boss In A Nutshell (2019-Present).
Inspired by my friend @zambie1797 Sub him. He is cool
The Molten Boss is the final boss in Molten mode. It also appears as the second major boss in Hardcore mode.
Like most other major bosses, the Molten Boss moves very slowly, but it has an extremely high amount of health. It also has burn and freeze immunity. Additionally, it has several abilities, making it a challenge to beat.
Its first ability is Magma Stomp which will create a shockwave and stun towers that are hit. Its second ability is Scythe Slam which will summon six random enemies. In Molten mode, it can summon the Molten and rarely the Molten Titan. In Hardcore mode, it can summon the Lava and Molten Titan. Its third attack is Fireball. The Molten Boss throws an explosive fireball at a tower. This sets the targeted tower and all surrounding towers on fire, stunning them for a period of time.
unntil the Gravekeeper was added, this was the only regular major boss in the game.
However, the Swordmaster predates the Molten Boss by six days.
There was once a glitch where you could place a tower on the body of the Molten Boss when it was killed.
The Molten Boss was originally the logo of Paradoxum Games, the group that owns Tower Defense Simulator.
Before the MEGA Update, the phrase "Everything changed... When the Fire Nation attacked.", which was played before the Molten Boss appeared, was a reference to the opening of the show Avatar: The Last Airbender.
The magma horns on the Molten Boss are a re-textured version of Fiery Horns Of The Netherworld accessory from the Roblox catalog.
The Commander's dialogue before the Molten Boss appears calls the Molten Boss the Molten Titan, likely due to a developer oversight.
Prior to the MEGA Update, the Molten Boss had two additional abilities.
The first was Scythe Raise which healed between 350 and 735 health over a period of 3.5 seconds.
The second was Scythe Swing. The Molten Boss would swing its scythe, stunning all towers in a 15 stud radius.
The Molten Boss appeared alongside Fallen King on the old "You Lost" screen.
The Molten Boss' third final wave music is the same song as Battle Royale by Alec Koff.
The current theme is a remix of the same song.
30 June 2019
Molten Boss added.
15 August 2019
Now has freeze immunity.
13 October 2019
Appearance changed.
New abilities: Magma Stomp, Fireball
Removed abilities: Scythe Raise, Scythe Swing
Summon animation changed and can now spawn Molten Titans.
Moved from wave 50 to wave 40 in Normal mode (now Molten mode).
New final wave music, Fallen Boss.
Can now be attacked by the Pyromancer, but still has burn immunity.
Health increased from 40,000 to 55,000.
9 November 2019
Final wave music changed from Fallen Boss to Molten Doom.
11 February 2020
Death animation added.
MEGA Health scaling added.
Now has partial electric immunity.
29 October 2020
Appearance changed.
Health increased from 55,000 to 70,000.
Fireball speed increased.
Can now spawn Lava in Hardcore mode.
Partial electric immunity removed.
Summoned enemies no longer give money when damaged.
8 May 2021
Appearance changed.
4 July 2021
Poison immunity added.
22 March 2022
Final wave music removed.
11 April 2022
Final wave music re-added.
29 July 2022
Final wave music changed from Molten Doom to Meltdown.
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