In this tutorial you will learn how to use the new Principled Shader in Blender 2.79, we will be creating three separate PBR materials with it. One using full PBR textures from Poliigon.com and the there two using free textures from CGTextures.com where we will be creating our own PBR maps.
If you're watching this tutorial before the release of Blender 2.79 you'll need to go grab a development build from Blender.org. Link is below.
Blender Development Download:
[ Ссылка ]
Poliigon Links:
[ Ссылка ]
CGTextures Links:
[ Ссылка ]
[ Ссылка ]
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HDRIHaven Links:
[ Ссылка ]
Music by Bensound.com
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