This is a Tool Assisted Speedrun of Celeste that utilizes the Extended Variants mod to give Madeline infinite jumps. This run also has the additional restriction of dashing as few times as possible.
This TAS has been in the works for a few months now. Blobbity21, minecire, and I finished the initial draft in late April, and since then I've optimized every level to bring the time down by exactly one minute. While this is inherently a challenge run and the dash count is what ultimately matters, we felt that also optimizing it for time made for a much better TAS.
This ruleset is really strange to optimize, as Madeline's moveset is so drastically changed from the vanilla one. Many fundamental Celeste TASing principles still hold, but the means in which we uphold these principles are completely unique to anything else I've TASed in this game. In any case, I hope you enjoyed the TAS—it was a lot of fun to work on!
Inputs can be found here: [ Ссылка ]
I stream pretty regularly on twitch, you can catch me live at [ Ссылка ]
Blob has a couple other cool Celeste TASes, check out their channel here: [ Ссылка ]
![](https://s2.save4k.ru/pic/bQ681IQw_Uo/maxresdefault.jpg)