One of the most interesting things for me about games like Resident Evil are the designs of the monsters and beasts that you'll have to best in order to complete your mission. Games like Resident Evil 4 have immaculate designs that to me rival the most unique and iconic in all of gaming, where as others in the series like RE6 have fewer stand out enemies that don't hail from previous entries. And so today, I figured we'd talk about one such game in the series that I think brings lack luster monster design for reasons that I both like and dislike.
Why are Resident Evil 0's Enemies so Boring?
Why are Resident Evil 0's Enemies so Boring?
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