Ted Price chats with New World Game Director, Scot Lane. Together they discuss how he and Amazon Games designed the various systems from crafting to combat; lessons they learned from building a such a massive game; how their team handles the live content pipeline; how they analyze internal and external feedback to make key decisions; and his advice for other developers working on live service games.
Watch here or listen to the episode on your podcast app of choice.
Twitter: [ Ссылка ]
Website: [ Ссылка ]
![](https://i.ytimg.com/vi/bjZfbqta07s/maxresdefault.jpg)