Procedurally generated water and terrain in real time in WebGL. Ripples and terrain are generated with Simplex Noise.
Live demo can be found here: [ Ссылка ]
![](https://i.ytimg.com/vi/bjtehkHXgFY/maxresdefault.jpg)
Procedurally generated water and terrain in real time in WebGL. Ripples and terrain are generated with Simplex Noise.
Live demo can be found here: [ Ссылка ]