This is a tutorial and explanation for using a auto tile system for the Godot's Gridmap Node.
Github: [ Ссылка ]
-Useful links-
itch.io: [ Ссылка ]
Twitch: [ Ссылка ]
Discord: [ Ссылка ]
Patreon: [ Ссылка ]
Timestamps:
0:00 - Intro
0:14 - How To Use
1:08 - Use It With Code
2:27 - Making Your Own Tiles
3:57 - Importing Tiles
4:57 - Point MeshLib
5:44 - Bitmask & Meshs
6:45 - Setting The Bitmask
7:26 - Getting The Bitmask
9:17 - The Setup
11:07 - Overwrite set_cell_item
12:11 - Applying The AutoTile
12:56 - Updating a Region
14:30 - Some Tips
15:20 - Question? GitHub
![](https://i.ytimg.com/vi/bwcEh2HffoY/maxresdefault.jpg)