In today’s video I discuss my favorite card-driven tableau-building games. These are games in which you're not just playing cards--the cards you play are permanent, you're using them in a variety of ways throughout the game, and the primary focus is on the cards.
Stonemaier Products: Wingspan and Expeditions
Great but not card-driven: Glen More, Near and Far
Ambassador Picks: 51st State, 7 Wonders, Arboretum, Ark Nova, Earth, Everdell, Imperium Classics, Innovation, It's a Wonderful World, Meadow, Race for the Galaxy, Terraforming Mars, Wayfarers of the South Tigris, Wingspan
Honorable Mentions: Res Arcana, Underwater Cities, Seasons, Gizmos, Innovation, Furnace, Deus, London, Caverna, Terraforming Mars, Splendor, Agricola, Sleeping Gods, Dog Park
Added later: Forest Shuffle, Knarr and Ark Nova: Marine Worlds (1x benefits on cards that also re-trigger all 1x benefits on the same type of cards)
Top 10:
10. Terraforming Mars: Ares Expedition: when another player does something
9. Ora et Labora: adjacency and worker placement
8. Roll Player Adventures: cooperation
7. Dog Park: selective activation and end-of-game
6. Everdell: play specific cards for free
5. Space Base: activated via dice
4. 7 Wonders/7 Wonders Duel: ongoing resources/cost decreases
3. Fantastic Factories: resource conversion and “when played”
2. Earth: building on cards and paired with specific action type
1. Ark Nova: removing gateway requirements, income, increase storage
Dice Tower video: [ Ссылка ]
Adam in Wales video: [ Ссылка ]
00:00 - Introduction
02:10 - Ambassador Picks
02:40 - Honorable Mentions
03:20 - Top 4-10
12:18 - Top 3
Become a champion of this channel: [ Ссылка ]
podcast link: [ Ссылка ]
Intro animation by Jeff Payne [ Ссылка ] and video proofing by Cody Simonsen
![](https://i.ytimg.com/vi/cBSKwjnzYww/maxresdefault.jpg)