~Animation canceling is how I'm swinging my tools so fast, it's a 3 key combination of "r" + "r-shift" + "del" after every tool swing(animation) to reset my player back to the default state allowing me to swing again sooner. The speedrunning community doesn't see this as a glitch due to it being hard coded into the game and the key inputs are doing exactly as it was designed to do. There are glitches that can be cause by this which are banned but not the act of animation canceling is not.
It's been a bit since I've uploaded a PB of this category, so here it is! This time seems like a major drop from the last time but I've been running this route for about a month now and have pb'ed multiple times recently. The run itself is done on V1.4.0 to take advantage of explosive ammo before the nerf while keeping some new 1.4 mechanics the save time. Still more to come with my goal time being a 2:45!
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