Rethrew the third smoke because it fell down the stairs too far.
The smoke dissipation effect that starts roughly 15seconds after deploying it will make enemy models appear if it overlaps with an ongoing smoke. The same works for the Molotov smoke dissipation but the effect is much shorter.
Using NVIDIA with the following settings : [ Ссылка ] (incase it matters)
![](https://s2.save4k.ru/pic/ctAY1BPG-hI/maxresdefault.jpg)