NVIDIA has pioneered the AI hardware and software that is powering incredible breakthroughs across every industry. NVIDIA DLSS, one of our first major AI algorithms, was introduced five years ago and boosts performance using neural rendering, made possible by the Tensor Cores inside each GeForce RTX GPU.
Since its initial release, the AI models behind DLSS have kept learning, leading to even better results and new innovations that further multiply performance:
Today, we advance rendering technology once more with the introduction of NVIDIA DLSS 3.5, featuring Ray Reconstruction, a new AI model that creates higher quality ray-traced images for intensive ray-traced games and apps.
Watch our Tech Talk with VP of Applied Deep Learning Research, Bryan Catanzaro to learn how DLSS 3.5 works
Alan Wake 2, Cyberpunk 2077, Cyberpunk 2077: Phantom Liberty, Portal with RTX, Chaos Vantage, D5 Render, and NVIDIA Omniverse are all adding support for NVIDIA DLSS 3.5 this fall.
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