The Devil Jin modification nobody asked for, and may not even be fun to play with because of the changes being too good (in my opinion).
New Moves/Extensions:
- f+1+2 (powercrush move)
- CD 4,1 (similar to heihachi's move, except the extensions can be used here.
- CD 1,2,3 (similar to a guy who had as much fun with the codes as I did, except this is one of two extensions CD 1 gets)
- d/f+3,2,4,2,3 (wacky-looking, but effective)
- d+3,4 (extension from a really good low that forces crouch. fantastic)
- b,f+2,4 (extension similar to TK7's b,f+2,3 except good imo)
- CD 1,1+2 (fast laser code on sadamitsu's DVJ section)
- 2,3,4 (the two bound moves on 1,2,3,4 but easier to access now that you only have to press two buttons to get there instead of three)
Modifications:
- d/f+2 now does WS+2 and only screws on CH (KD on normal). it also recovers faster
- f+2 now bounds
- CD 4,4 now bounces on CH, but is only possible by whiffing the first hit of d+3,4
- 3+4,2 goes faster
- the air properties of CD 1 is modified to be able to hit its new extension semi-reliably
- WS 1,2 is now similar to Kazumi's.
- 3,2,4 does air float when hit during a combo. this happens regardless of whether they're on a wall or not.
Codes are here: [ Ссылка ]
Sadamitsu's Website: [ Ссылка ]
#Tekken6 #Tekken6Mods #TekkenMods
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