Apple annouced their Vision Pro mixed reality headset. Let's explore the user interface and user experience of designing for spatial interactions.
There's a lot to unpack here from glassmorphism, dark mode brightness levels on design layers all the way to the brand new input methods of combining eye, gesture and voice.
I believe learning mixed reality now, when the category is finally becoming established with some innovation is a great way for a designer to stand out.
I'm not an expert in it - obviously - but I plan to learn as much as I can.
At the moment there's only a handful experienced designers and developers in the space and this is a whole new category of jobs.
Well worth exploring, right?
You can find Apple's materials to learn from here:
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#visionpro #apple #design
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