RNG patch (the one where everything that can be RNG is RNG, including boss movements on static movement patterns) with a few others slapped on top (just ones that show the number of things, thought I had visible rank on this one, but it isn't in the top left, so might have forgot to put that one in.)
First RNG extra clear, might do more of these, but a lot of them sound awful to even attempt (Mokou, Momoyo, probably Okina and Saki, Hecatia, and Nue have some patterns that would be even worse in RNG patch, and mainly ones that aren't even that bad normally), if EoSD would work with RNG patch in thcrap, would do that one next, but might have to settle with Koishi or Suwako since I don't think they'd have anything too bad (maybe Suwako micro with the lasers and Brave Froggy, but for the most part, just have to see how some things spawn and such.)
Overall Mamizou only really has three sections that can be just flat out dumb, that being Desolate Island, the survival, and the final, the rest is pretty doable other than the final non which like the others, just get lucky with walls, but this one is at the maximum of wall spam. Nue's fire balls are just the typical early game roadblock, but her arrows are just stupidly hard so that's just a trance portion (also something really cool happens where arrows that go to the top come up from the bottom as well as the ones that go to the bottom going to the top), and the final is just like usual, a slight free card, but you can still get walled on it.
![](https://i.ytimg.com/vi/daBtxfFbaYk/mqdefault.jpg)