Augmented reality has potential uses in many different fields and applications, including electronics. However, specialized AR hardware can be very expensive. In this video, Andy explains in detail how to create an AR-based electronics learning program from scratch, and he does it all on the Meta / Oculus Quest 2 VR headset, using the passthrough feature. He also demonstrates hand tracking and interactivity, and discusses some of the trade-offs of using augmented reality on affordable devices [ Ссылка ]
Engage with Andy and the element14 presents team on the element14 Community - suggest builds, find project files, and see behind the scenes video: [ Ссылка ]
Meta / Oculus Quest 2 Teardown Video from The Electronics Inside: [ Ссылка ]
Visit the element14 Community for more great activities and free hardware: [ Ссылка ]
Tech Spotlights: [ Ссылка ]
RoadTest and Reviews: [ Ссылка ]
Project14: [ Ссылка ]
#0:00 Welcome to element14 presents
#0:18 Overview
#2:19 Making the Parts
#6:48 Coding the Software
#14:12 Testing it!
#14:59 The Circuit Builder App
#18:31 The Final Test!
#19:45 Give your Feedback
#augmentedreality #metaquest2 #oculusquest2 #unity #unitygameengine #unity3d #oculusquest #metaquest #circuitdesign
![](https://i.ytimg.com/vi/dqVnCbsSUbU/maxresdefault.jpg)