Hi guys welcome to part 2 of All node explained tutorial series .... in this part we will explain all the shader nodes that exist in Blender
....its used for creating quick materials ... a full materiel is made of a huge node setup but for basic result we can use the
shaders singularly... sounds interesting so lets get start it
Add shader,
diffuse shader,
Emission shader,
Glass shader,
Glossy,
Holdout,
Mix shader,
Principled BSDF,
Principled Volume,
Refraction BSDF,
Subsurface scattering,
Translucent BSDF,
Transparent BSDF,
Volume Absorption,
Volume Scatter,
![](https://s2.save4k.ru/pic/dz4YkJmatSs/mqdefault.jpg)