While a lot of Crocodile Cauldron had you seeing red, the 3rd area of Crocodile Isle, Krem Quay, will instead make you see a lot of green.
Barrel Bayou is the first swamp level of this game. Falling into the water here is instant death; it even include a splash when you die from it.
Watch out for the ghostly Kremlings here known as Kloaks. They will float around and throw things at you. "HA HA HA!"
Maybe you can ram them down with Rambi, though?
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There are two Bonus Rooms, here:
- The first one is right after the No Animal Sign that cancels out Rambi. It involves activating a Kannon. A nearby left-pointing arrow of bananas will bring you back to that Kannon. Spare the Kloak near that arrow, and then follow back to near the Kannon. The Kloak will then toss a Treasure Chest containing a Kannonball, which you can then break open with the Kloak, and then take to the Kannon.
-- This Bonus has you use another Kannonball to kill one Zinger and two Flitters. Just look at 'em, ZINGIN' and FLITTIN' along! Squash 'em!
- The second Bonus Room is right above a Zinger near the end of the level. If you have both Kongs, just use a Team-up toss to reach the barrel. This Bonus has you use Rotatable Barrel Cannons to reach the Kremkoin at the end.
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This level's DK Coin is found differently from most others. Just make sure you get to the No Animal Sign with Rambi in one piece, assuming you found him to begin with. He will then "transform" into the DK Coin, itself!
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