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Arkham Horror is a fantastic, engaging game, but it's not without its flaws and imbalances. One of the most well known flaws is Mystic deckbuilding options, or their lack thereof. Are there 8 cards in the thumbnail? It sure seems like there's only 2 to me. In this video I'll explain why Mystics all feel the same, and why their deckbuilding always ends up inhabiting the same space even though other classes are capable of building similar monodecks.
00:00 - Introduction to the Mystic Monodeck
02:14 - Monodecks in Other Colors
04:17 - Why Mystic Monodecks Are Uniquely Problematic
![](https://s2.save4k.ru/pic/eeIKMWSLqec/maxresdefault.jpg)