In today's episode, we rescue Kazuma and have to go do some things in a dangerous place. Stay tuned.
Let’s Play Cave Story+ Gameplay Part 9 - Kazuma Rescued
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[ABOUT THE GAME]
Cave Story+ is a Cave Story rerelease sold on Steam and the Mac App Store for $9.99 USD released September 7, 2011. It features remastered graphics and music as well as seasonal graphics. However....The game has problems on OS X Mavericks. You have to type terminal commands to start it.
It includes an options menu which allows new or original graphics settings to be used along with new or original music, where the new music and graphics are merely updated, higher quality versions of the originals, maintaining the aesthetic of the freeware game. There is also the option to use "remastered" music, which is much more elaborate and less in keeping with the chiptune sound of the original or even the higher quality new music. Players also have their option of language, English or Japanese: the English language selection includes an updated translation of the Japanese text, though the Japanese language selection only extends to the scrolling and inventory text, and status indicators (such as stylised "Level Up!" or the "Yes/No" option prompts) remain written in English.
Cave Story+ also features support for three concurrent saves, as well as three selectable difficulty levels unlike the freeware original. Easy difficulty halves the HP of enemies and halves the damage they do to Quote, Original difficulty is the standard and identically difficult to the freeware game, and Hard difficulty doubles the HP of enemies and removes all Health Capsules from the game, leaving the player with a permanent maximum of 3 HP. Each difficulty level also provides a visual cue during gameplay - in Easy mode, Quote wears a yellow outfit, in Original mode he wears his standard red, and in Hard mode he wears a baby blue outfit and appears to be a human rather than a robot (explaining his low max HP).
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