How to use the Offensive Retrofit upgrade "Quad Laser Turrets" in Star Wars Armada.
Minor Error / Clarification
You need to choose a hull zone that can actually shoot the squadron with-in firing arc as per attack step.
"If the attacker is a ship, the defending squadron (or hull zone) must be inside the attacking hull zone’s firing arc and at attack range of the attacking hull zone"
Official email response in regards to QLT and Ackbar from FFG
"Thanks for Asking! This was an interesting one.
For all intents and purposes consider Ackbar to only be a restriction when firing at Ships. Out of activation shots through the Quad Laser Turrets counter attack should ignore Ackbar."
Major note: In another case of RAW vs RAI. And also of be sure to "Ask your TO" as they can rule it either way!
If you do have the turbolaser upgrade card "Slaved Turrets" equipped, it states you cannot attack more than once per round. It would mean that if you used your QLT to counter a squadron that attacked you, you could now no longer make any future counters NOR could you attack any ships. Or if your ship had activated, conducted its one attack, it could now not ever counter with QLT.
Currently this card has been issued one clarification by FFG.
Which you can read here - [ Ссылка ]
If you feel anything is in error, please leave a comment!
[ Ссылка ]
Please know, that my explanations are not based on how "I" feel a card works (unless I state that) but to show credibility, I ensure I'm conversing with persons that have TO'd at regionals, nationals, or worlds for Star Wars Armada. The card or rule explanations, are not officially supported by FFG,
These are rulings by human beings working with what we're currently given by FFG. FFG can (and likely will) make changes or clarifications that will either coincide or invalidate what is said.
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