Today we discuss the primary difference between Halo and Destiny, or in other words, 343 and Bungie.
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The reason bungie has such a passionate and loyal community I feel can largely be boiled down to one main reason. Something 343 industries is only starting to really get right.
This video is not meant to dog on 343, it is just something I noticed recently. First we need to look at destiny. When I finished playing through the most recent DLC The Witch Queen, I thought, “man…that was really good”. But I realized that it wasn’t just a great experience because it was epic or had great reveals, both of which it did, but because it did what bungie has done best since halo combat evolved. Destiny, along with every other game bungie has made, is brimming with personality. This sounds abstract but I mean something specific when I say that. Bungie builds incredible worlds with epic moments and gameplay, however for every awe inspring or badass moment, there’s something just, kinda goofy. Let’s look at the original Halo games, these are some of the coolest games I’ve ever played that really make you feel like the badass master chief, though this baddasery is occasionally offset by a comedic line from a grunt, marine, or sergeant Johnson. The original trilogy is also packed with stupid fun little easter eggs that make you stop and go…wtf. It’s these little comedic and sometimes just whacky touches that makes Bungie’s games unique and memorable.
Hive ghosts are introduced as enemies however we befriend one, his name is Fynch. Fynch just sorta decides he wants to be on our side and doesn’t revive the hive acolyte he chose, it just sits behind him at the eternal mercy of Fynch. His sub-name is even a nice touch, the “conscientious objector”. The bounties he gives you will sometimes have silly names too like “a perfectly normal request”. This doesn’t stop at Fynch, there is a whole quest line revolving around the awoken queen and a very important alien worm. Apparently these two were just going on some intersteller adventure while you were off playing the campaign. All of this for the worms host to be a grenade launcher, that you then keep, it’s so dumb but that makes it memorable. It’s a lot like the borderlands games, although they tend to lean much further into the comedic side of things, but again, those games are brimming with personality for it.
Now Halo Infinite I would say, much like other aspects of the game, is starting to reclaim a personality of it’s own. The grunts are back to their old quipy selves and even the other units have some fun dialogue from time to time, including the marines. There’s also that bit at the beginning with master chief hacking a ship. In terms of easter eggs some plushes can be found around the ring as well as a big… burger, for some reason. So Halo Infinite is definitely doing things much better in this department.
Ultimately the personality and heart of Bungie’s games is what allows us to see them as more than just a large studio created fps game. Bungie also does an amazing job communicating with the everyone via their TWABs or This week at bungie, something I think every major studio could take notes on. Anyway that’ll do it for today, what do you think, are these game’s personality what makes them memorable? If you made it to the end I truly appreciate that, thanks for hanging out, and goodbye.
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Music made by Ixach Beats, they make some great copyright free music that I really enjoy, check them out! :)
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If you're into Halo Infinite, Destiny 2, Crysis, or Pokemon maybe subscribe, you may like something I put out. The future of Halo Infinite is a hot topic with season 2 just around the corner. The Witch Queen was one of Destiny's best expansions to date and has a promising future. I look forward to enjoying those things with you all!
If you have any thoughts feel free to comment below, share or like the video, it really helps out especially when it comes to feeding the YouTube algorithm lmao.
#Gaming #Destiny #Halo
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