Reject modernity, return to Call of Chernobyl
Nah but seriously, this is a very interesting mod for sure, I dig it. Might do a run of it for kicks, I dunno yet.
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I think my only kinda minor nitpicks so far (from the somewhat limited amount of this that I've played):
~Some of the shotgun reloads, the animations for them are kinda weird (it's less noticeable on the Chaser, more noticeable on the SPSA-14 and the Eliminator), but I can get past that.
~Looted PDAs might be a bit too common, but I'm thinking that it's like this specifically to emulate the "stash locations from corpses" thing in the base games.
~While I don't hate the HUD, I do kinda wish that it went more with a CoP or CoC style HUD over the Shadow of Chernobyl one, as I felt those ones just looked better in general and would probably mesh better with Anomaly's core systems.
~On the same note as the above but a slightly different thing, I kinda wish the minimap were changed to make the detection meter stand out more and re-integrate the NPC counter from the base games, I dunno, I always found it odd that various mods, including Anomaly, removed the NPC counter from the minimap.
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Mod downloads:
[ Old World Addon ]
[ Ссылка ]
[ Classic Textures ]
[ Ссылка ]
![](https://s2.save4k.ru/pic/g3w51EyDytU/maxresdefault.jpg)