This tut is made with Octane Version 2022.1 and Cinema 4D Version 2023.1
Hello everyone.
As you eventually saw with my teapot animation I have done a Tutorial about Texture Baking in Cinema 4D and Octane.
It is one of my longest quickish tips to date. I hope it has enough interesting bits to keep you moving along and entertained.
P.s. leave a comment if you have any good Idea for a future quick tip / tut.
00:00 Intro
00:13 Explaining Baking
01:49 Start Tut: Teapot Scene
03:10 Creating a Glossy Mat
04:45 Understanding UVs
06:56 Creating A Ceramics Shader
07:00 Introducing the Curvature Node
09:47 Mapping a Noise in UVW Space
12:12 Coloring the Shader
15:50 Creating Bump
16:27 Continuing the Texture Baking Tut
17:18 The Mesh is Moving through the Noise
18:18 Creating a Baking Camera
19:11 Octane Baking View
19:36 Creating Baking Group IDs
20:46 Setting octane to "Info Channel"
21:44 Removing Artificing
22:18 Baking Render Settings
13:09 Baking out the Maps
24:33 Bringing in the Baked Textures
26:59 Closing Thoughts
![](https://i.ytimg.com/vi/gcJNWtI7ouc/maxresdefault.jpg)