In this GDC 2016 session, ICO Partners' Thomas Reisenegger shows the 5 PR pillars indie studios doing their own PR should prioritize in order to get their games in front of press, YouTubers and Twitch streamers.
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Follow us on Twitter
[ Ссылка ]
Check out our Facebook page for GDC exclusives
[ Ссылка ]
Visit our site: [ Ссылка ]
![](https://i.ytimg.com/vi/gf8TfqD_fFk/maxresdefault.jpg)